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Old Feb 11, 2007, 12:18 AM // 00:18   #1
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Default Elementalist armor Q

Is there anything for the elementalist that gives better armor than 60, and if there is, where do you get it?
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Old Feb 11, 2007, 12:26 AM // 00:26   #2
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All max elementalist armor has a base AL of 60 plus up to 20 AL conditionally. You won't find anything better than that.
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Old Feb 11, 2007, 01:09 AM // 01:09   #3
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You can use a staff with a Defensive Staff Head of a Staff Wrapping of Defense (+5 armor each).
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Old Feb 11, 2007, 07:18 PM // 19:18   #4
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Theres a list of armor stats on wiki, hope you find what you're looking for.
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Old Feb 11, 2007, 08:38 PM // 20:38   #5
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The battlemages armor that you can buy later on in the factions campaign gives around 30 armor or so more, hope that helps
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Old Feb 11, 2007, 08:40 PM // 20:40   #6
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looks like a WoW player. "how do i get more armor for my backline character?"

=P <-- kidding, dont call me a troll.
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Old Feb 12, 2007, 07:20 AM // 07:20   #7
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To stop the confusion:

Each class has an upper limit when it comes to armor. Most classes are limited to max. armor of 60, with Dervishes and Rangers going up to 70 and Warriors and Paragons going higher still with 80.

Additionally, some specialized bonuses can be applied. For example, the warrior has basic armour of 80, usually gets a bonus of +20 to physical damage, and could add an inscription for an extra +10 to physical (total of 80 to elemental and 110 to physical damage).

With elementalists, the maximum the armour can get is 60. The specialization bonuses exist, which grant +10 armor to all elemental damage and an extra +10 to a single element. However, this would preclude the use of the nice radiant insignia, which grant bonus energy.

The following link may also be of help:
http://gw.gamewikis.org/wiki/Elementalist_armor
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Old Feb 12, 2007, 07:46 AM // 07:46   #8
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Quote:
Originally Posted by Iuris
Additionally, some specialized bonuses can be applied. For example, the warrior has basic armour of 80, usually gets a bonus of +20 to physical damage, and could add an inscription for an extra +10 to physical (total of 80 to elemental and 110 to physical damage).
A bit off topic, but if you include insignias, a dreadnoughts insignia will raise your AL vs. elemental to 90.

Anyway, not much else to say really, just keep in mind you can only get Pyromancer/Hydromancer/Aeromancer/Geomancer armor in Prophecies, Some fancy new sets in Factions that let you have extra health or energy, and the sets in Nightfall let you put almost any bonus on it you want.
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